![]() Manfred Jahn, for the FSX C47/DC3 license of usage and model optimization for rF2. The far side of the track (pitlane) is totally unfinished, so do not worry about the rubbish stuff all around… Some small collision objects around the road has been disabled until the soft collision model is fully implemented. Tire Stacks are ATM single sided so I’ve to fix the main instance for next updates. Everybody wants to create some good cams package is welcome… ![]() Sometimes you can get yellow flags even after a crash cleaned out. Possible AIs collision in pitlane due some not aligned “garages”. Trees edges and every object using the Chroma blending will looks bad (flashing and edges popping ups) because the Transparency AA is actually disabled by ISI for singleplayer (it’s still available just for the viewer), but I guess will be turned on again in next builds. Thanks to all for your help and suggestions. Just put the component in your package folder and right click “update” on the Dunfold mod manager (you have to see a little asterisk before the update). Light Rubbering profile added for a pre-rubbered track Now cutting the bentley turn is less risky.įixed collision feeling for Cones impacts The grass is less bumpy and with more grip to help some out of road approaches.įixed Tarmac to Grass edge physics. Just keep black/orange at your left side and orange/white at your right side. Traffic cones are now helping to find the line. ![]() – Multicar race circuit (based on a mix of the Top Gear layout and the external track).– External Loop (main track around the airport).The final project will include 7 differents layouts: Tuttle released Beta version 2.0.9B for rFactor 2. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |